Over the years I’ve retired many interesting projects. I’ve pulled their web sites from the rotation because I don’t maintain them, so they contain outdated information, broken links and ugly web design. But they do contain some interesting info, so I leave them accessible for those who care to dig:
Electronic Sculpture Archive
I worked throughout the nineties, and for much of the oughties, in the contemporary art gallery system, designing showing and selling, in and to museums and galleries across the US. I kept a complete online portfolio. Some of the key pieces I’ve pulled forward into this current site, but the original archives contain a great many more artworks, with some good details. I’ve dismantled most of the site, but retained a good portion of the sculpture descriptions.
Learn Electronic Sculpture!
Later in my art career I began teaching at the college level. I focused on enabling tinkerers, makers, hobbyists and artists to gain skills and work toward realizing their dreams to build cool interactive machines. I thought that I might teach these things often, so I built a site to support it. I haven’t taught in years, but I keep the site around because the courses were cool and it makes me happy to remember how much people enjoyed them. Archived here.
After I left the commercial art world, I continued to make experimental work, focusing more on product-like customized experiences, objects which were tailored to their owners, and captured some ephemeral element of their lives. These were conceptual products, and too far outside the art mainstream to make sense to, and in, it. I keep them archived here because they share some common purpose with, and draw an interesting thread toward, my later work in ambient computing.
Creative Peripherals Project
A site describing efforts to create subtle experimental indicators. The original site is here, and since this is an area in which I will likely always remain active, there is a details page in the projects section of this site too.
When I realized that USB was not going to be the platform for ambient computing, I began to design a radio network and cloud architecture. Though the blog is no longer maintained, its work is still ongoing after almost a decade of background effort, whenever I find the time outside my intense career as an innovator in the toy industry. aiosphere.com was a journal for my research and learning around the early Internet of Things.